An easy way to make up monsters in the classical style - welding a few real-world creatures together and adding some features.
1. Mantis
2. Gecko
3. Snake
4. Squid
5. Mongoose
6. Rhinoceros
7. Pterodactyl
8. Crab
9. Hog
10. Spider
11. Bear
12. Horse
13. Goat
14. Tiger
15. Ant
16. Vulture
17. Sloth
18. Gorilla
19. Rat
20. Fly
21. Porcupine
22. Cat
23. Wolf
24. Lobster
25. Bat
26. Tuna
27. Jellyfish
28. Ox
29. Fox
30. Frog
31. Catfish
32. Chicken
33. Crow
34. Hippopotamus
35. Camel
36. Shark
37. Mole
38. Walrus
39. Penguin
40. Giraffe
41. Lion
42. Scorpion
43. Ant Lion
44. Moth
45. Earthworm
46. Mandrill
47. Jackal
48. Crocodile
49. Salamander
50. Hawk
51. Octopus
52. Cow
53. Narwhal
54. Weasel
55. Zebra
56. Hyena
57. Elephant
58. Donkey
59. Indricotherium
60. Trilobite
61. Triceratops
62. Stegosaur
63. Tyrannosaur
64. Plesiosaur
65. Leech
66. Tick
67. Snail
68. Wasp
69. Anglerfish
70. Lamprey
71. Gila Monster
72. Parrot
73. Skunk
74. Badger
75. Hercules Beetle
76. Chameleon
77. Squirrel
78. Armadillo
79. Lemur
80. Rabbit
81. Slime Mold
82. Tumbleweed
83. Vine
84. Venus Flytrap
85. Mushroom
86. Gear Assembly
87. Crane (Construction)
88. Train
89. Gatling Gun
90. Vacuum Cleaner
91-100. Human
With (d20, roll 1d4 times):
1. Colored exterior (1d4: 1. Dark, 2. Light, 3. Neon, 4. Shiny; 1d8: 1. Red, 2. Orange, 3. Yellow, 4. Green, 5. Blue, 6. Purple, 7. Grey, 8. Brown)
2. No eyes
3. 1d6 (exploding on 6) extra eyes (1d3: 1. same type as first creature, 2. same type as second creature, 3. roll new type)
4. Random coating (1d6: 1. Hair, 2. Scales, 3. Feathers, 4. Skin, 5. Spines, 6. Metal)
5. 1d6 (exploding on 6) extra tentacles
6. Bony ridges and extrusions
7. 1d3 extra pairs of wings, [total pairs] in 3 chance of being able to fly (1d3: 1. Feathered, 2. Bat-like, 3. Canvas)
8. Unusual composition (1d6: 1. Glass, 2. Slime, 3. Paper (can refold to randomize features), 4. Smoke, 5. Filth, 6. Plant matter)
9. Blank, featureless face/faces
10. Clawed limbs
11. Backwards joints
12. Corpulent body
13. Pores oozing malodorous fluids
14. Knotty, bulbous hide
15. 1d6 (exploding on 6) extra mouths, constantly (1d6: 1. smiling, 2. grimacing, 3. babbling, 4. screaming, 5. gnashing, 6. vomiting)
16. Attached weapon (1d6: 1. Circular saw, 2. Flamethrower, 3. Spiked Flail, 4. Venomous Stinger, 5. Cannon. 6. Cleaver)
17. 1d4 extra heads, roll on table above for type of each one
18. Rotting skin
19. 1d6 (exploding on 6) extra horns (1d6: 1. Stubby, 2. Short, 3. Long, 4. Curved and roll 1d3 for size, 5. Spiral and roll 1d3 for size, 6. Pronged and roll 1d3 for size)
20. Jaw can be unhinged
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